Modes three and four · timeline
Wonderhop Past & Future: the oldest and newest answer game
Two of Wonderhop's four daily games run on time. Past asks for the oldest answer you can
find; Future asks for the newest. Both play the same seven dated questions, both score by
the year behind your answer, and both are free every day.
A different kind of Wonderhop board
Sky and Abyss run on survey questions. Past and Future use the other daily board: seven
dated questions, each with a list of accepted answers and a year attached to every one.
The year is the thing you are really choosing, even though you answer with words.
If the question is about a way people sent messages, the accepted answers might range
from something ancient to something from this decade. If it is about a way to keep food
cold, the board might stretch from an ice house to a smart fridge. Your job in Past is to
land on the old end; in Future, the new one.
Past: travel to the oldest answer
In Wonderhop Past, the earliest year on the board is rank one and worth a perfect 100.
Each earlier answer also moves the optional travel stat: the game reports the year you
reached, so a strong Past run drifts back through centuries rather than months. The
second-earliest answer scores 90, the third 82, then 76, 71, 67 and 63 as the curve
eases down.
The mistake most players make is naming something merely old. “Old” is not a year. You
want the oldest accepted thing, which is often a specialist object rather than a famous
one: not the earliest car, but the earliest accepted way of moving something heavy.
Future: race to the newest answer
Wonderhop Future flips the same board. The latest accepted year is rank one and worth
100, and the year reached climbs towards the present. Because most question lists stop
before today, winning Future is about knowing which accepted answer is the most recent —
usually a technology, a title or a term that only became ordinary in the last few
decades.
A useful mental check: if your answer could have been given by a player in 1995, it is
probably not the newest thing on the board. The winning Future answer tends to feel
modern enough to be slightly surprising.
How the years are compared
Wonderhop sorts the accepted answers of each dated question by year and ranks your
answer from that order. The extreme end for the mode is a perfect 100; the next best is
90, then 82, and the fallback floor is 40. The comparison is by year, not by how famous or
how clever an answer is: in Past the earlier year wins, and in Future the later year wins.
Wonderhop timeline points
| Rank on the timeline |
Past points |
Future points |
| 1 (oldest / newest) | 100 | 100 |
| 2 | 90 | 90 |
| 3 | 82 | 82 |
| 4–7 | 76–63 | 76–63 |
| Wrong end of the board | 60–40 | 60–40 |
The edition entries are checked for accuracy when the board is written. Spotted one that
looks wrong? Tell us and we will check it.
Three illustrative examples
Hypothetical examples for explaining the mechanic, not boards from Wonderhop.
“Name a way people sent messages”
Past heads for the oldest method on the list — a runner, a drum, a messenger bird.
Future heads the other way, towards the most recent accepted method. The words are
the same game; the direction decides which end of history you want.
“Name a way people kept food cold”
Past would choose the cellar or the ice house. Future would choose the modern
appliance. The question can be answered correctly two ways, and only the mode tells
you which century to aim for.
“Name a thing used to write with”
Here the spread is visible at a glance: a stylus, a quill, a pencil, a keyboard. Past
wants the earliest accepted writer; Future wants the most recent. Sorting the verbal
list in your head before typing is the whole skill.
Five habits for the timeline boards
Sort before you type
Think of three candidate answers and put them in order of age. The extreme one for your mode is the one to type.
Prefer concrete objects
Dated boards are built from things with a clear origin year. Abstract ideas rarely have a defensible year.
Beware the modern classic
In Past, a thing that feels old may only be a century old. Ask what the same job was done with even earlier.
Watch the tense
Prompts use the past or the present for a reason. “Used to” points you backwards; “now” and “today” point forwards.
Play both directions
Doing Past then Future on the same board teaches you the year range faster than ten single-mode games.
Wonderhop Past & Future: frequently asked questions
What is different about Wonderhop Past and Future?
They share a dated board instead of a survey board. Each accepted answer carries a year, and the two games want opposite ends of that timeline: Past wants the oldest accepted answer, Future wants the newest.
How is a Wonderhop timeline answer scored?
The answers are ranked by year. In Past the earliest year is rank one and worth 100 points; in Future the latest is. The next best answer earns 90, then 82, and the curve continues down to a floor of 40.
What happens if two answers share a year?
Every answer is compared by its year: in Past the earlier year beats the later one, and in Future the later year beats the earlier one. The reveal shows each answer's year so you can see exactly where you landed.
Which year does a Wonderhop answer use?
The year attached to the thing you named: when it was released, invented, published, founded or first seen. Wonderhop's edition lists that year with every accepted answer.
Can I play Past and Future on the same day?
Yes. Both games use the same seven dated questions and unlock together at 00:00 UTC each day. Playing both is the best way to train your sense of how old or new an answer really is.
The other half of the daily ritual lives on the survey board: try
Wonderhop Sky and Abyss, or browse every date in
the archive.